Rebids by Opener and Responder after New Minor

 

 

Suggested Partnership Continuations after New Minor presented by Mike Savage

 

1D-1S 1NT-2H: Opener is expected to pass or correct but could bid 3H with a fit and a supermax

1D-1S 1NT-3C: Shows a weak hand with four spades and six clubs and is to play

1D-1S 1NT-3H: Forcing with at least five-five in the majors

New Minor:

1D-1S 1NT-2C:  Invitational or better with five spades, five spades and four hearts, six spades

                            and four hearts or forcing with a diamond fit with no specific major lengths  

   2D = Minimum w/o 3 spades or 4 hearts, may have 4 diamonds & doesn’t like NT

            2nd choice: Shows 5 diamonds, passable (then 2NT is catch-all w/o 3 spades)

                                    2H = Invitational with five-five or six-five in the majors

                                    2S = To play with a minimum and 5 good or 6 spades (may have 4 hearts)

                                    2NT = Mildly invitational with a hand that looks right to play in notrump

                                    3C = Forcing with at least five-five in the blacks

                                    3D = Forcing with 4 or more diamonds (necessary to set diamonds as trumps) 

                                    3H = Splinter raise of diamonds (always with a stiff if 4H shows a void)

                                    3S = Forcing with six or more spades and slam interest

                                    3NT = Shows game values with five spades (may have four hearts)

                                    4C = Splinter raise of diamonds

                                    4D = RKC for diamonds

                                    4H = Splinter raise of diamonds with a void (could be Exclusion instead)

4S = To play with six spades and usually four hearts

                                    4NT = Natural and invitational

   2H = Shows a minimum with four hearts and may have three spades

                                    2S = To play with a minimum New Minor hand with five good or 6 spades

                                    2NT = Invitational with five spades and a hand suitable to play in notrump

                                    3C = Forcing with at least five-five in the blacks

                                    3D = Forcing with 4 or more diamonds  (necessary to set diamonds as trumps)

                                    3H = Invitational with at least five spades and four hearts – pass or bid 4H

                                    3S = Forcing with six spades and slam interest.

                                    3NT = Shows game values and five spades

                                    4C = Splinter raise of hearts

                                    4D = Splinter raise of hearts

                                    4H = To play

                                    4S = To playperhaps interested in 6S if opener had super-accepted spades

                                    4NT = RKC for hearts

                            2S = Shows a minimum with three spades and without four hearts

                                    2NT = Invitational, balanced with five spades – usually 5-3-2-3

                                    3C = Forcing with at least five-five in the blacks

                                    3D = Forcing with 4 or more diamonds (necessary to set diamonds as trumps)

                                    3H = Forcing with at least five-five in the majors

                                    3S = Invitational with very close to game going values

                                    3NT = Choice of games with a balanced hand (probably two diamonds)

                                    4C = Splinter, showing shortness in clubs and slam interest

                                    4D = Splinter showing shortness in diamonds and slam interest

                                    4H = Splinter, showing shortness in hearts (may have four clubs)

                                    4S = To play

                                    4NT = RKC for spades

                         2NT = Shows a full minimum opener w/o 3 spades or 4 hearts and likes notrump

 

1D-1H 1NT-3C: Shows a weak hand with four hearts and six clubs and is to play

1D-1H 1NT-2S: Game forcing with five hearts and four spades and weakness in the minors.

1D-1H 1NT-3S: Forcing with six hearts and five spades

New Minor:

1D-1H 1NT-2C: Invitational or better with at least five hearts or forcing with a diamond fit

   2D = Minimum w/o 3 hearts, may only have 4 diamonds & doesn’t like notrump

                        2nd choice: Shows 5 diamonds, passable (then 2NT is catch-all w/o 3 hearts)

                                    2H = To play with a minimum New Minor hand and 5 good or 6 hearts

                                    2S = Artificial - maybe showing a 2NT rebid without spade strength

                                    2NT = Mildly invitational with a hand that looks right to play in notrump

                                    3C = Forcing with at least five-five in hearts and clubs

                                    3D = Forcing with diamond support  (necessary to set diamonds as trumps)

                                    3H = Forcing, at least 6 hearts and slam interest opposite the right minimum

                                    3S = Splinter raise of diamonds (always with a stiff if 4S shows a void) 

                                    3NT = Shows game values, five hearts and is balanced or semi-balanced

                                    4C = Splinter raise of diamonds

                                    4D = RKC in diamonds

                                    4H = To play

                                    4S = Splinter raise of diamonds with a void (could be Exclusion instead)

                                    4NT = Natural and invitational

                           2H = Shows a minimum with three hearts and denies four spades

                                    2S = Invitational, balanced with five hearts and four spades or spade values

                                    2NT = Invitational, balanced with five hearts – usually 3-5-2-3

                                    3C = Forcing with at least five-five in hearts and clubs

                                    3D – Forcing with 4+ diamonds  (necessary to set diamonds as trumps)

                                    3H = Forcing with slam interest opposite the right minimum

                                    3S = Forcing diamond raise & shortness (if always a stiff, 4S shows a void)

                                    3NT = Choice of games with a balanced hand (probably has two diamonds)

                                    4C = Splinter raise of diamonds

                                    4D = RKC for diamonds

                                    4S = Splinter raise of diamonds with a void (could be Exclusion instead)

                                    4NT = RKC for hearts

                            2S = Shows a 2NT rebid without a spade stop and may be a minimum

                                    2NT = Minimum with at least one spade stopper as dummy.

                                    3C = Forcing with at least five-five in the spades and clubs

                                    3D = Forcing with 4+ diamonds  (necessary to set diamonds as trumps)

                                    3H = Forcing with six hearts and slam interest

                                    3S = Splinter raise of diamonds (if must be a stiff, 4S shows a void)

                                    3NT = Natural, to play with stoppers and no slam interest

                                    4C = Splinter raise of diamonds

                                    4D = RKC for diamonds

                                    4H = To play

                                    4S = Splinter raise of diamonds with a void (could be Exclusion instead)

                                    4NT = Natural and invitational

                         2NT = Shows a full minimum opener w/o three hearts and likes notrump

 

   Continuations by opener and responder after opening 1C should be basically the same, just adjusted to reflect that partner opened 1C instead of 1D. For instance after opening 1C, over New Minor w/o three of responder’s major or four in the other, opener must rebid 2NT on all minimums.

 

 

11H-1S 1NT – You have two choices here if you play New Minor – 2C and 2D. These are the two possibilities: Use 2C as the default New Minor whenever you are 3-3 in the minors and thus bidding 2D shows a (usually weak) 4-card suit or with 3-3 in the minors always bid your stronger minor.

     The advantages of making 2C the default New Minor is bidding 2D always shows a 4-card suit. It also allows opener to bid an artificial 2D over 2C when he doesn’t like notrump very much and usually has honor doubleton in responder’s major & prefers to play in it – but only has two of them.

       IMHO the advantages of playing 2C as the default New Minor choice when you are three-three are stronger than just bidding your stronger minor - so I will proceed under that assumption and that

your partnership plays 1H-1S 1NT-3C shows a weak hand with four hearts, six clubs and is to play.

New Minor

1H-1S 1NT-2C = The default New Minor & is bid with any 3-3 in the minors or with four or more

                              2D = A minimum, denies 3 spades and is looking to play in a 5-2 major fit

               2H = To play with a minimum and either 3 hearts or honor doubleton

                           2S = To play with five good spades or a minimum with six

                           2NT = Mildly invitational with a hand suitable to play in notrump

                           3C = Forcing with at least five-five in spades and clubs

                           3H = Forcing with three hearts and five spades (may have slam interest)

                           3S = Forcing and may have slam interest                  

3NT = To play with opening values, balanced with five spades

                           4C & 4D = Splinter raises of hearts

                           4NT = Natural and invitational with five spades (rare)

                              2H = A minimum, denies three spades and has a good five-card heart suit

                                       See above for responses after 2H

                              2S = A minimum opener with three spades

                                       2NT = Strongly invitational with a balanced hand

                                       3C & 3D = Help suit game tries

                                       3H = Forcing with three hearts and five spades (may have slam interest)

                                       3S = Forcing and may have slam interest

                                       3NT = To play

                                       4C & 4D = Splinter raises of spades

                                       4NT = RKC for spades

                              2NT = A full minimum, denies three spades and wants to play in notrump

                                        See 2D above for responses (3C thru 3NT)

                                        4C & 4D = Splinters with spades (?) presumed to be trumps

                                        4NT = Natural and invitational

                              3S = Shows a maximum (or a very good non-minimum) with three spades

                                       3NT = Choice of games with a balanced hand and good minor stoppers

                                       4C&4D = Cue bids

                                       4H = Also a cue-bid since spades have been agreed-upon

                                       4NT = RKC for spades

                              3NT = Shows a maximum 1NT rebid and denies three spades

                                         4C = Shows at least five-five in spades and clubs with slam interest

                                         4H = Shows 3-card heart support along with 5 spades and slam interest

                                         4NT = RKC for spades but may be planning to play notrump

1H-1S-1NT-2D = The responses when 2D is New Minor are the same as when 2C is New Minor, adjusted slightly. But when 2D is New Minor and you don’t have three spades, these are your choices: 2H with a good suit or 2NT (but if you really hate 2NT, some might bid 2S on honor dbltn).

 

 Entries highlighted in blue are ones that are important to discuss and agree upon in your partnership